Search found 609 matches

by jerome
Thu Sep 08, 2022 9:31 pm
Forum: IDE
Topic: Help for github most recent update version compile failed
Replies: 6
Views: 962

Re: Help for github most recent update version compile failed

It seems like it, but it's not clear what the actual error is?
Those look like warnings only? Is there more to the build log?
It is possible that fixes are needed ni HTTPFile.ec and/or Socket.ec to build with the latest OpenSSL.
Are you able to join #ecere on libera.chat IRC?
by jerome
Thu Sep 08, 2022 5:55 pm
Forum: IDE
Topic: Help for github most recent update version compile failed
Replies: 6
Views: 962

Re: Help for github most recent update version compile failed

Hi Sam, You need to build the SDK from the command-line and install that version first before you can try to build it in the IDE. Right now you are trying to build the new 2022 IDE, using the old 2016 ecere library, which had some breaking API changes, and that is why you get those errors. Build it ...
by jerome
Thu Sep 08, 2022 4:10 am
Forum: IDE
Topic: Help for github most recent update version compile failed
Replies: 6
Views: 962

Re: Help for github most recent update version compile failed

Hi Sam! Good to hear from you. Right now the best way to build the SDK on Windows is to: 1. Install from the latest released Ecere SDK 0.44.15 (2016), mainly for the purpose of setting up the MinGW environment 2. git clone a more recent development branch from the GitHub repo (you can use e.g., &quo...
by jerome
Wed Aug 24, 2022 4:46 am
Forum: eC Language
Topic: I have an eC/ecere question
Replies: 2
Views: 863

Re: I have an eC/ecere question

There is also NotifyUpdate and NotifyKeyDown which might or might not be what you want depending on the situation.

NotifyModified is only called once after the EditBox loses the focus following a modification.
by jerome
Sat Jul 30, 2022 6:29 am
Forum: Linux
Topic: debian derivative ecere install script
Replies: 2
Views: 1550

Re: debian derivative ecere install script

@amigojapan Please remove the:

> libecc0 libecerecom0

Since those are Ecere packages from the Ubuntu repository and you are building them and installing them from source here in this case, so they will be overwritten anyways and this will result in modified installed packages.
by jerome
Thu Sep 02, 2021 2:34 am
Forum: General Discussion
Topic: The forums are back!
Replies: 0
Views: 10223

The forums are back!

The forums are back after a long downtime following server transitions, with no time on my part to deal with the aftermath. Unfortunately, the latest version of the database was lost in the process. I am very sorry about this. Luckily, as the forums have been rather quiet in recent years, the loss i...
by jerome
Wed Aug 31, 2016 12:04 am
Forum: IDE
Topic: Search field in api document browser
Replies: 1
Views: 14061

Re: Search field in api document browser

Yes, that is one of the things that was planned for a long while...
That and actually improving the contents of the documentation.

Sadly our time is quite limited, but we'll do our best to prioritize this!
by jerome
Sat Aug 27, 2016 3:37 pm
Forum: General Discussion
Topic: Can i run Ecere+Gui to Html5???
Replies: 7
Views: 23793

Re: Can i run Ecere+Gui to Html5???

Yes, they do take a little while to load, as the entire Ecere library in JavaScript is being downloaded. WebAssembly will make this faster. It might already be possible to generate WebAssembly instead of JavaScript with Binaryem. Another thing that might speed things up a great deal is having the Ec...
by jerome
Fri Aug 26, 2016 4:30 pm
Forum: General Discussion
Topic: Can i run Ecere+Gui to Html5???
Replies: 7
Views: 23793

Re: Can i run Ecere+Gui to Html5???

Dear Lestroso, It took a while to get everything working smoothly, but we now officially support deploying to the web through Emscripten and WebGL with version 0.44.15. Sorry for taking so long. I've put together detailed instructions for targeting the web at this address: http://ecere.org/web/. You...
by jerome
Wed Aug 03, 2016 7:24 am
Forum: General Help
Topic: project settings
Replies: 2
Views: 15352

Re: project settings

Hi there, To be able to directly compile for another platform, you first need to setup a cross-compiler. I have never set up such a cross-compiler targeting Linux from Windows myself, but I've done the opposite (Building for Windows from Linux). Setting up Cygwin ( http://www.cygwin.com/ ) seems to ...