Search found 78 matches

by D.Bane
Wed Feb 08, 2012 8:57 am
Forum: GUI Toolkit & 2D Graphics
Topic: Q3 - ScrollBars
Replies: 10
Views: 35281

Re: Q3 - ScrollBars

Hi. Thank you Jerome for the info on scrollArea and size smoothie, I will stay clear from it. I tried it all but it was not working properly because I updated the common control that I used to write on, not the parent of it, so it had no scrollbar's at all. I could add the sample later on, I would l...
by D.Bane
Wed Feb 08, 2012 8:36 am
Forum: GUI Toolkit & 2D Graphics
Topic: Q1 - Tooltips
Replies: 4
Views: 16795

Re: Q1 - Tooltips

:D Nice You did this really fast :) Oh, also, I forgot to write this in the first post, I hope that you had great time for the New Years. I really like that you added the option to modify it as needed. But, I will need to pick your brain a bit :) Sorry, like to know things, especially if they are co...
by D.Bane
Wed Feb 08, 2012 8:21 am
Forum: GUI Toolkit & 2D Graphics
Topic: RESOLVED Q2 - Surface-Font trouble
Replies: 2
Views: 12328

Re: Q2 - Surface-Font trouble

Hi,

Yes, I took a look at your response to the splash control and I like the Fonts part as well as other insights into the Ecere.

Thank you.
D.Bane.
by D.Bane
Wed Feb 08, 2012 8:18 am
Forum: GUI Toolkit & 2D Graphics
Topic: Splash class
Replies: 11
Views: 113090

Re: Splash class

Hi Jerome. Thank you very much for the response with so many valuable comments. I was looking for a way to use those fonts :) Now, I'll certainly have some more fun :) Sorry about my late response as well :oops: , I was busy :ugeek: . As soon as I had time I wanted to check the tooltips and splash. ...
by D.Bane
Mon Jan 30, 2012 6:45 am
Forum: GUI Toolkit & 2D Graphics
Topic: Q3 - ScrollBars
Replies: 10
Views: 35281

Re: Q3 - ScrollBars

Hi. Just to say some more details. I have noticed that the text written down was located in CommonControl class, so I did create big enough window, but I needed to do that to the parent as well. Now there is this code: size.h = lastPosition + 40; parent.clientSize.h = position.y + size.h + 70; While...
by D.Bane
Mon Jan 16, 2012 1:42 pm
Forum: GUI Toolkit & 2D Graphics
Topic: Q3 - ScrollBars
Replies: 10
Views: 35281

Q3 - ScrollBars

I hope I am not boring out anyone, but since I have some time I am using it to learn so here is another question :) This question goes together with the Q2, but is problem for itself. I like to draw my controls etc, instead of using many labels and while doing things like that I have come to the poi...
by D.Bane
Mon Jan 16, 2012 1:27 pm
Forum: GUI Toolkit & 2D Graphics
Topic: RESOLVED Q2 - Surface-Font trouble
Replies: 2
Views: 12328

RESOLVED Q2 - Surface-Font trouble

Hi, again :) I got used to the surface and watching the code. I can not even believe that I would prefer it over the GUI. The only problem for now that I have is the Font object and surface... In the splash class I wanted to use surface.WriteTextf(), surface.CenterTextf(), I even tried printf() just...
by D.Bane
Mon Jan 16, 2012 1:16 pm
Forum: GUI Toolkit & 2D Graphics
Topic: Q1 - Tooltips
Replies: 4
Views: 16795

Q1 - Tooltips

Hi to all. I wanted to add the Tooltip control/class to the Window class and had no success as there were few other things that I did not understand as well, which I want to include in the Tooltip class. The reason I was thinking about the tooltips is that I believe that they are very important in a...
by D.Bane
Mon Jan 16, 2012 1:00 pm
Forum: GUI Toolkit & 2D Graphics
Topic: Splash class
Replies: 11
Views: 113090

Splash class

Hi to all again. Happy holidays to all (even though they have passed for some and as I saw on forum, for some will only begin). I am sorry for not having time to come sooner but here is the splash class that I had promised earlier . This class could probably be better written, so if you find errors ...
by D.Bane
Thu Nov 17, 2011 4:24 am
Forum: GUI Toolkit & 2D Graphics
Topic: Code Snippet03--SplashWindow(Timer driven)
Replies: 15
Views: 49091

Re: Code Snippet03--SplashWindow(Timer driven)

Hi. Sam, I believe that you have not changed the char[2] to char[3] or more.. I am sorry that I have not said that as well. OK. Here is the splash.ec with i = 50; I also added up and down transition to it..you'll see :) So basically if that was the case with the error, you had a small bucket and tri...